Walkthrough · Day 2

Day 2 Walkthrough

Complete all eight Day 2 tasks in Servant of the Lake, including coffee, hunting, bathing, the cellar, suitcase code, and hidden achievements.

Updated Aug 22, 20263 sectionsSpoiler-aware

Quick answer

Day 2 contains eight tasks. The most common blockers are the perfect-hunt requirement, bathroom clues, briefcase code 281, and the cellar mouse sequence.

Day 2 quick checklist

Finish each optional interaction before leaving its room. Several depend on temporary room states.

01

Preparing Coffee

33:08 · Roast, grind, and brew the beans before serving the morning coffee.

Missable: Serving Mr. Aldous His Favorite Coffee — roast the beans on the stove before grinding them.

02

Waking up William

35:56 · Use the feather and room clues to wake William and prepare him for the day.

Missable: Tickling Mr. William — use the feather on William again after obtaining it.

03

Cleaning the Floors

41:28 · Remove the stains and reveal the faint family pattern while cleaning.

Missable: Deep Cleaning — polish the faint Vanderboom pattern in the upper-left area.

04

Going Hunting

43:23 · Follow the hunting instructions carefully and avoid missing the required targets.

Missable: A Perfect Hunt — hit every designated target without a miss.

05

Doing the Washing

47:40 · Sort and clean the laundry while watching for changes outside the room.

Missable: Cleaning the Windows — clear every fogged pane, then inspect the figure outside.

06

Helping with Bathing

49:44 · Prepare the bath, inspect the wall clues, and use the briefcase code 281 when needed.

Missable: Close Inspections — look through the bathroom keyhole to see the masked figure.

07

Night Time Duties

54:24 · Finish the balcony work and dispose of the remaining animal parts before going below.

Missable: Garbage Disposal — throw the animal parts from the balcony before entering the cellar.

08

Inspecting the Cellar

55:44 · Search the cellar, use the magnet, and complete the wall-hole sequence.

Missable: Pest Control — use the magnet and key, then deal with the mouse using the hammer.

Day 2 briefcase code

Use 281 for the Day 2 briefcase. Do not confuse it with the Day 1 suitcase code 374 or the final hidden-box code 6294.

Cellar reminder

Before entering the cellar, finish the balcony disposal interaction. In the cellar, use the magnet and key sequence before dealing with the mouse.